Thought, Drew, Created!

 

One of my first posts on this blog back in January 2016 was a brief review of Think, Draw, Create!, an art journal-type sketchbook from Parragon Publishing (here). As I demonstrated, I had set myself the challenge to complete a page a week and posted updates of my progress (here and here). Another year has now gone by and I have finally completed every task in the book. Above are some examples that I am particularly pleased with.

As I have said before, Think, Draw, Create! was produced with the intention of helping creatives to nurture their imagination. With over 100 prompts, the book encourages would-be artists to contemplate ideas outside the constraints of linear thinking. The instructions are a mix of literal and figurative tasks that challenge both the brain and artistic skill.

Some pages are fairly straightforward – “Draw something hot.” “Add flames to these candles.” “Design a book cover for a spy novel.” – complete with tailor-made illustrations as starting points. However, some instructions are more obscure, causing thought and careful planning before pen can be put to paper. Examples of these are “Draw this wolf’s howl.” “Draw a joke.” “Draw a wish.” “Draw blue submerged in yellow.” The remaining pages provide the opportunity to illustrate whatever you wish, the only restriction being the colourful or textured background design.

Think, Draw, Create! is not about producing perfect artwork, instead, it is focused on ideas and preparation. Although instructions are given, they are open for interpretation. Many people struggle to think for themselves and need precise direction in order to complete anything. This book is an opportunity to develop a new way of processing instruction and a safe place to increase confidence in your own abilities. Instead of “Draw a bear,” we are asked to “Draw a bear that is late.” The first instruction would have resulted in a range of bears from polar and grizzly to Teddy, however, the latter requires more thought. Not only must we decide what the bear looks like, we need to consider the situation, where he is, why he is late and how is he dealing with this.

The pre-existing illustrations featured in this book have been drawn by Eleanor Carter, an art and design lecturer at Sussex Coast College Hastings. She has used a range of techniques including printmaking and collage as well as drawing to create a fun, light-hearted atmosphere in which to create your own artwork. The imprecise, rough appearance of Eleanor’s illustrations encourages would-be artists not to attempt to be too perfect in their designs and to embrace varied styles and technique.

Since completing the book, I have been able to look back and see the developments I have made in my thinking and drawing ability. I already had a preferred drawing style that had blossomed whilst I was at college, but by taking on these tasks I have been able to expand and evolve my drawing technique.

If someone were to have asked me to draw a picture in 2015, it would almost certainly be a black and white sketch produced with a fine-tipped pen. I never used colour (something that was often mentioned in feedback from tutors) unless I was adding it in digitally – something that was not an option in this book. Initially, I stuck to my monochromic approach, after all the pages already had coloured backgrounds. Eventually, I broke out the coloured pencils and bravely attempted a coloured illustration. I was not disappointed.

Below are a few of my favourite outcomes, all but one coming from pages that gave free rein to do as you pleased. The one directly below was the penultimate task in the book, which instructed me to draw something brave. Admittedly, I did not think about this one for long (to be honest, I struggled with thinking up unique ideas in general) and decided to draw a superhero. For many of my drawings, I researched online for visual references to draw from, so after finding a sketch of Superman, I drew my own version, adding colour to finish. A friend loved this outcome so much, she has a scanned version of it framed on her wall.

Scan 865

On the first set of pages with the space to do anything, I decided to draw a portrait of a friend. Naturally, I had not altered my illustration style at this point, therefore it looks similar in technique to many other portraits I have produced in the past. However, I am still pleased with the result. I had lost confidence in my drawing ability and seriously doubted I would have been able to create a likeness again, yet I proved myself wrong.

Scan 864

These final two examples are my favourite outcomes. On a whim, I decided to experiment with pointillism. Whilst searching for inspiration, I had come across an illustration of Matt Smith as the Doctor in Doctor Who, which had been drawn in a similar style to my own. However, I had a vivid image in my mind about how it would look shaded with dots instead of cross-hatching. Since the facial features were cropped out of the image, I was able to draw a brief outline in freehand (I often trace photographs to get proportions correct) then began filling it in with tiny dots. It took many hours to complete, spread over several days, but it was completely worth it.

In keeping with the Doctor Who theme, I decided on a Cyberman for the facing page. Using a vector image I had saved on my phone, I used the same method of pointillism to shade in the robot-like creature. I am still pleased with this particular illustration and often stare at in disbelief. Did I really draw that?

Scan 867Scan 866

Think, Draw, Create! has been a lot of fun and has given me the opportunity to draw without the added pressure of deadlines and perfection (okay, that’s a lie. I struggle with perfectionism). I definitely recommend purchasing this book if you are looking to enhance your creativity. It is suitable for all ages and abilities and has certainly helped me develop my own skill.

Kathryn Lawes: Creative Box

Ambitious graphic designer and illustrator, Kathryn Lawes, like many young artists, dreams of having her own design company. However, it is a competitive world, and starting small is the only way to go. Having earned a degree in Graphic Design after three years of study at Portsmouth University, Kathryn has proven her desire to create by taking on the odd commission brief.

When starting up as a freelancer, it is very difficult to earn enough money to live on, therefore ex-students often end up in dead-end jobs whilst they try to get themselves known in the world of their desired profession. Kathryn, however, has been particularly lucky in landing herself a job at an architecture company, Thrive Architects. This may not involve the style of design and illustration she ultimately wants to be working on, but it provides the opportunity to develop her skills. And, at the end of the day, it is the vital experience that graphic design companies or prospective clients are on the lookout for.

D17474745_10154646198504387_67877695_nuring the limited spare time available, Kathryn also takes on freelance commissions. She has worked on branding jobs, produced children’s picture books, and has also branched out into mural painting. But, the thing she enjoys most is drawing and illustration. As a child, Kathryn was asked what she wanted to be when she grew up, and she said “an illustrator”! And, now it appears her childhood ambition could actually turn into a reality.

“I love to bring a story to life,” Kathryn explains. Using mainly watercolours and pen, Kathryn’s illustrations lend themselves towards children, the soft colours and smoothness of the final outcomes being particularly attractive to young minds. With already one in print, Kathryn is currently working on a second book based on the Six Behaviour Strands used by the client, the Primary Behaviour Service (PBS). Rather than focusing on National Curriculum subjects such as Maths, English and Science, PBS concentrates on six areas: Focus, Independence, Resilience, Respect, Boundaries and Self-Regulation.

The first book in the PBS series is titled It’s Just Too Noisy, and teaches children about how to focus. Using her favoured illustration style, Kathryn introduces Barney, a rabbit who wants to relax and read his book. However, each time Barney settles down to read, he is distracted by loud noises. Unlike traditional stories, It’s Just Too Noisy invites children to engage with the story and its conclusion by deciding what Barney should do next. A choice of two actions leads to contrasting scenarios, thus educating children about the more appropriate ways of reacting in difficult situations.

barney-rectangle

Kathryn’s love of children’s illustration stems from her own childhood.

My biggest inspirations are my Mum and Walt Disney. When I was little, my Mum would use up old tiny pots of paint by painting on my furniture various characters from Disney films. I remember having a big white toy box with some of the puppies from 101 Dalmations on, which I loved! I have always loved the Disney hand-drawn style animation illustrations, and I guess this is what fueled my desire to draw as well.

Alongside her decorated furniture, Kathryn’s strongest art-related memory is winning a design competition whilst at Primary school. The task was to create an advert and logo to promote Walk to School week, and Kathryn’s illustration of a book bag with legs landed her with first prize. Embedded in her memory is the day the Mayor of Havering personally congratulated her on her winning entry. “… a huge car with little flags at the front pulled up … a very important man got out of the car and then he came and told me how brilliant my work was! ”

83As an illustrator, Kathryn does not only concentrate on child-targetted artwork. One of her favourite pieces of work to date is an illustration of a classic racing car. Inspired by the vehicles on display at Santa Pod Raceway, Kathryn has created a small series of vehicle illustrations, including a few as commissions. However, it is her first attempt at this new genre that Kathryn is most proud of.

Taking her illustration skills to new levels, Kathryn has recently added mural design to her repertoire, charging reasonable prices for beautiful wall art. Like any professional designer, Kathryn liaises with the client to make sure the outcome is exactly what they want but also employs her artistic eye to suggest the best method of achieving their wishes.

Thanks to her childhood fascination with Disney films, Kathryn is expert at replicating the original Disney characters and has often incorporated these into wall murals. Whilst cartoons are popular for children’s bedrooms, Kathryn is also skilled in typography, and faultlessly applies words or quotes to the layout. Details, including prices, can be found on Kathryn’s Creative Box website.

Kathryn’s dream is to have all six books in the PBS series published and to continue working in the graphic design field. As with all students and graduates, Kathryn has experienced ups and downs, competing against other designers as well as her own confidence. Yet, experience leads to knowledge, and Kathryn leaves us with some sound advice: “Keep Going. Honestly, the best advice is if you keep pursuing and persevering … you are much more likely to reach [your goals]. Never give up … you will never find out what potential you had.”

Kathryn’s portfolio can be found on Creative Box as well as her personal blog. She is also on Facebook and Tumblr.

 

The Pros and Cons of Digital Technology in Relation to Illustration

The following essay was originally written in 2011 during my second year studying BA Graphic Design.

This essay will talk about the development of technology from the 15th century until the digital technology of today. It will also explore in detail the effects, both positive and negative, of digital technology in relation to illustration.

Over thousands of years the idea of what illustration is has changed, especially in recent years. Illustration most likely began with someone drawing in the dirt with their finger however now illustrations are being produced for book covers, magazines, posters, websites, and so on. (Zeegen, 2009)

Over the past six or so centuries, technology has developed in ways that have changed the process of producing written and illustrative work. “It is hard to imagine a world in which every image was unique. Prior to the fifteenth century, images were not only-one-of-a-kind but rare.” (Thompson, 2003) [Online] Before the fifteenth century, all illustrated books were produced by hand, making them also very rare. (Mugnai, 2009a) This would have taken time meaning that books and illustrations would have been expensive due to the limited amounts of copies. So at this time copies of books or even the originals would have been found in select places of status such as palaces and churches. (Thompson, 2003)

During the 1400s the printing press was developed by Johannes Guttenberg resulting in the ability to reproduce thousands of identical images. However it was possible to reproduce images before this. In Europe in the 1390s woodcuts were used which then led onto etching and engraving in the middle ages. Some examples of etching are the illustrations by H.K. Browne for Charles Dickens’ novels. (Fig. 1) By the nineteenth century artists were finding ways to add colour into their prints. Books were now becoming easier and quicker to produce and hence costs were reduced rapidly. (Kreis, 2004) This also meant that individual people could then own a copy of a book rather than having to go to other places to look at or be read to from one.

Once methods of printing had been invented there were less hand-drawn books being produced. By the end of the 18th century lithography was invented but this was soon replaced by the end of the 19th century with “photomechanical processes that made possible the reproduction of a wide variety of painting and drawing techniques.” (Columbia University Press, 2007) [Online] The 19th century saw the development of the Golden Age of the Victorian Illustration and also the beginning of the Golden Age of Illustration in America. This period saw a rise in printed book and magazine illustration due to the developments in printing technology. Illustrators from this time were inspired by pre-Raphaelite art, Japanese colour prints and art nouveau style. (Wigan, 2009)

After the two world wars illustration styles changed as illustrators were influenced by the different artistic movements of the time, such as, Pop Art and Photorealism. (Mugnai, 2009c)

In the world today methods of illustration are completely different to those of the past. Bruce Wands suggests, “Computers and the Internet have revolutionized the way people communicate and how they produce media” (Wands, 2000:p40). Styles of illustration have changed to fit the growing developments, such as more visual content is needed on websites and blogs therefore digital approaches to illustrations have increased. (Tallon, 2008)

Picasso once said, “computers are worthless. They can only give you answers.” (Zeegen, 2007b:p41) However as Picasso died in 1973 he was not alive to see the development of digital illustration. In recent years the computer has provided illustrators with an additional means in the process of creating their work.

Digital technology was the next step for illustration and has altered the nature of the discipline. “The digital revolution would take no prisoners – it was clear, adapt or die!” (Computer Arts, 2006) [Online] It was in the early 1980s that the computer began to be used for illustration. At this time computer screens could not display extensive colours and everything was displayed in a low resolution. Therefore Pixel illustration, “is arguably where the whole digital illustration shebang began” (Goldman, 2011) [Online]

Although Goldman argues that digital illustration began in the 80s he also mentions that a different kind of illustration emerged in the 1990s. Adobe Photoshop fully emerged at the beginning of the decade but in 1995 once the software had been developed “digital photo illustration was born.” (Goldman, 2011) [Online]

Soon, although there were illustrators who still preferred to produce their work by hand, less hand drawn illustrations were being used in magazines or on book covers and “images composed of squiggles and geometric shapes, courtesy of Adobe and Apple” (Stermer,2000:p30) began to appear instead.

The invention of programmes such as Photoshop meant that illustrators could edit their work digitally. For example, as Wands pointed out, illustrators could now work purely in black and white then scan their work into a computer and using digital software manipulate elements and apply colour on screen. This meant that artists no longer had to spend hours producing everything by hand and starting again when corrections were required. As well as Photoshop there was Adobe Illustrator, which allowed artists to create illustrations and enlarge them to any size due to the flexibility of such vector software. (Wands, 2000)

Photoshop and other software in theory offer more savings in relation to production. Today many comic book artists draw their work by hand but choose to add colour using digital software. In Goldman’s article he mentions another specialised software, Corel Painter. In similar ways to Photoshop this programme can be used to edit illustrations and photographs or create illustrations from scratch, however in a way that can imitate “the way that watercolour Paints behave when wet, with drips, runs and splashes.” (Goldman, 2011) [Online] This software is time saving as it is possible to produce something comparatively quickly with it, whereas to do the same by hand, for many people, would take a long time as the artist or illustrator may not have skills in a range of media and digital simulation may offer an alternative solution.

Digital technology has given those that are not confident at drawing by hand the opportunity to become illustrators. Computers have opened up new styles of illustration such as Pixel Illustration, as mentioned earlier, and Vector Art. Vector Art is an appropriate type of illustration to be used on websites as files are small in size whilst retaining clarity and are quick to download. Vector illustrations can also be reproduced at any scale without losing clarity and sharpness. Artists usually use photos or hand drawn materials as a template to draw around using digital software. (Goldman, 2011)

However, even though digital technology has become popular in relation to illustration, this does not mean that all illustration has to be entirely digital. Since the development of digital technology there has been a rise in multimedia art. This is where more than one type of media is used within an artwork for example painting, print and photography, and now more recently, digital images. This style of art was fairly popular in the 1990s where technological advancements were giving illustrators and designers new methods to experiment with. (Mèredieu, 2003)

Dave McKean is an example of an illustrator that uses a multimedia approach in his work. He has made many illustrations for book covers, CD covers and graphic novels. He has become widely known for his work with the writer, Neil Gaiman. McKean uses the computer to layer his multimedia compositions, a lot of which are often made by hand. He has a fairly positive opinion about the use of digital technology when producing illustrations. He has suggested that with a computer there is “obviously incredible control” (Miller, 2004) [Online] and it is a good way of layering images no matter what the media; digital or handmade work. McKean is a skilled draughtsman so combines traditional practices with the flexibility offered by digital software. (Fig.2)

His main negative view of digital technology is not one that really relates to illustration work but only that people end up spending most of their time sitting in front of a computer. He also says that many people assume that it is possible to use digital software to edit photographs to get the required affect, however depending on the image this is not always possible.

Despite McKean having positive views on digital technology he believes that illustration is in trouble. “I’m sure this is just the computer’s honeymoon period, but in the meantime, illustrators are having a tough time getting work.” (Miller, 2004) [Online]

Although digital technology has its positive aspects there are other people who have negative views on such developments. Roger Parker believes “recent advances in computer imaging are blurring the line between photos and illustrations”. (Parker, 1998:p93) Caplin and Banks tell us to “forget the ‘photograph’. Nowadays it is just another word for an image. All images are images, however they are produced.” (2003:p6) Françoise Holtz-Bonneau points out that digital images produced on a computer are either overly geometric or they are “excessively realistic in an all too perfect way”. (Mèredieu, 2003:p109) Rick Poynor argues that illustration generated using a computer has become “predictable and trite”. (1999) [Online] Many people have learnt how to use digital methods to produce illustrations, which after a while have become similar and clichéd.

As now it is not essential to be able to draw to be able to produce illustrations, Milton Glaser argues that the invention of computers has made illustrators unnecessary. (Arisman, 2000) If people can produce their own illustrations easily then they will not need to hire illustrators to do this for them. Karl Marx predicted a society where there would not be any professional artists as all people would be artists. “The particular way in which art is expanding and becoming diluted at present” would not please Marx, however he did foresee the possibility of these things occurring such as the blurring of the boundaries of the disciplines. (Mèredieu, 2003:p222)

“Anyone with a computer and a printer now has an artist’s studio, photography studio, film studio, printing press, and laboratory on their desk.” (Herriott, 2009:p6) Although this was said as a positive response to the advancements of technology, it backs up Marx’s view that it is possible that all men will be artists. Everyone will have access to technology that gives them the ability to make their own illustrations, which “makes illustrators unnecessary”. (Arisman, 2000:p55)

Neil Churcher writes about Marion Deuchars, a tutor from the Royal College of Art, in an article saying that she believes that drawing by hand, for example into a sketchbook, shows that the illustrator has design skills. However she thinks that computer aided design has lessened this importance as now it appears the most important thing is digital visualisation. Churcher refers to the graphic designer, Phil Carter, who says that “drawing is a skill that is sadly being lost”. (Churcher, 2002) [Online]

Steven Heller writes in his essay, The End of Illustration, that people are digitally changing aspects of others art works without their permission. (Heller, 2000) Therefore some artists have “willingly offered their pictures, carefully crafted over a career of individual commissions, to be used and misused… altered beyond recognition on attribution.” (Stermer, 2000:p30)

Milton Glaser has written about how he was once approached about a business plan, which would involve compiling a disk of illustrations that people could buy and use as they wished. So someone could buy the disk and then “use any image, for any purpose, modified as desired, combined with any other images, recoloured, reshaped, reconfigured… forever.” Illustrations, therefore, would no longer be unique. (Glaser, 1997:p258)

Glaser fears that the profession of illustration will eventually disappear especially if business plans such as these go ahead and succeed. If people are able to get their hands on such disks then the professional illustrator would no longer be needed or even wanted because, as Glaser points out, it is doubtful that clients will want to pay for illustrations when something similar could be acquired for nothing. For persisting image-makers, such as illustrators, artists and photographers, there is the risk they will not be well known, as they will just be “reduced to the level of anonymous image providers.” (Glaser, 1997:p259) If a disk such as this had ever been produced then illustrations would have become standard images that would get overused and boring. On the other hand, because of the overuse of the same illustrations again and again, people may desire new original visual approaches.

Traditionally a work of art was a unique thing as it was made only the once; there was only one copy. Nevertheless, once technology began to develop it was possible to make copies of these unique art works. The copy, however, would “lack the authenticity and aura of the original work, so be worthless.” (Hillis Miller, 1992:p20)

“That which withers in the age of mechanical reproduction is the aura of the work of art.” (Benjamin, 1936) [Online] Walter Benjamin wrote an essay in which he suggested the idea of aura in relation to artwork and the effect that mechanical reproduction had on this. By reproducing a work of art, for example, it is removing the original from its “domain of tradition”. (Benjamin, 1936) [Online] So even if the reproduction of the artwork is faultless, it is still lacking in something: “its presence in time and space”. (Benjamin, 1936) [Online] The work of art has been removed out of its original context. For example a religious painting would have an aura in the museum or church in which it is displayed, but this aura would be destroyed if it were to be used as a magazine cover as it has been removed from its original domain. Technology has also changed peoples reaction towards hand produced art because original artwork, such as a painting, was only “viewed by one person or by a few” (Benjamin, 1936) [Online] and its aura could only be appreciated by these people. However, once copies could be produced, these art works, now lacking in aura, were viewable by the public who would not value them in the same way as someone who viewed them in their original domain.

This essay was written before the digital technologies of today, as the first computers did not appear until the 1940s (Mèredieu, 2003). However Benjamin’s argument is still relevant today because it can be applied to digital technologies.

The idea of a loss of aura is evident in “photographs of photographs, photocopies of photocopies, and copies of video tapes” (Mitchell, 2004:p5) where each copy has a lower quality than the original. Matt Soar mentioned this idea of an aura: “that illustration beginning with the hand and ending with pens, brushes, or pencils has an affective quality – an aura”. (Soar, 2000:p33) He says that this quality cannot be created by digital processes such as photography and computer software.

Another example of this lack of aura are photographs of things. A photograph of an object is just that, a photograph of an object. By looking at it no one actually sees the original object, what is actually seen is “the original of a reproduction – with all the associated loss of aura.” (Rodman, 2007) [Online] Howard Rodman uses as an example the Eiffel Tower. The actual tower has an aura whereas the postcards, t-shirts and other merchandises do not have this aura.

Lucinda Rogers is an illustrator who produces everything by hand. This consists of mainly reportage drawing which involves her drawing on the spot. Deuchars says that when drawing no one can tell what the final outcome will be like, or whether it will be good, until it is finished. “You have to let it go on its own journey. What you have to do is to start without thinking.” (Churcher, 2002) [Online] With digital technology this is not possible in the same way.

Although many believe digital technology to have caused problems for illustrators and maybe even the end of illustration, Zeegen writes that before digital illustration grew in popularity, illustration was “only moments away from the final nail being hammered into the coffin.” (2010) [Online] Whereas some illustrators believed that all was not well for illustration, Zeegen (2007a) [Online] poses the question “Where did it all go right?” Therefore, digital technology has for some brought new life into the discipline, especially, as Zeegen also points out, through the growth of the Internet where “illustration has become more noticed on an increasingly global scale”. (Zeegen, 2010) [Online]

Overall there are many different opinions about digital technology and its effect on illustration. A Scottish illustrator, Bernie Reid assumes that digital illustration will begin to decline, whereas Michelle Thompson has expressed the view that she believes that both hand-rendered and digital illustration can both exist together especially as image-makers are benefitting from digital techniques within their hand produced illustrations. Peter Arkle, another illustrator, feels that there should be a growing interest in work that shows evidence of being produced by a human hand even if some of the illustration is digital as it really stands out. (Hyland and Bell, 2003)

Although digital technology may be an exciting new method and has made it easier and quicker to produce illustrations, Steven Wilson, who has done illustrations for The Guardian argues that it is “only as exciting as the ideas you have inside your head”. (Computer Arts, 2006) [Online] So illustrators are still needed to come up with the ideas for illustrations. Emily Alston, who uses digital methods, points out that “every illustrator and designer has the very same technology available to them, and if everyone uses the tools in the same way, nothing would ever stand out as different or original.” (Computer Arts, 2006) [Online]

Caplin and Banks believe that digital technology is a positive thing due to the fact that designs and illustrations can be produced faster than by hand but also they point out that “from cave painting on, image making has followed technological advancements and will continue to do so.” (2003:p7) So just as with development of the printing press, lithography and so on, digital technology is simply the next advancement of an ancient and continually evolving process.

On the whole digital technology has had a positive effect on illustration as it has brought new opportunities and methods to the field. With the development of technology, illustrations have become quicker to produce both from the reproduction point of view, with the development of the printing press and later computers; and also in producing the original image, thanks to digital software. There are, on the other hand, negative view points about digital technology as some artists fear that the more traditional methods will be abandoned and that the profession of illustrators will slowly decline because of the ability of everyone being able to produce or copy others work using software available to all. Overall, every time that technology advances, illustration is able to adapt to the new methods of producing, whilst still being able to integrate traditional methods. Therefore, digital technology is the next step in the continually evolving creative activity known as illustration.

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Fig. 1

Browne, H. (1849) My Musical Breakfast [Online]. Available from http://upload.wikimedia.org/wikipedia/en/thumb/4/4f/Pickwick_papers27.jpg/220px-Pickwick_papers27.jpg [Accessed: 16th November 2011]

1

Fig. 2

McKean, D. (2008) Big Fat Duck Cookbook Sample 8 [Online]. Available from http://www.mckean-art.co.uk/ [Accessed: 16th November 2011]

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Caplin, S. and Banks, A. (2003) The Complete Guide to Digital Illustration Lewes, ILEX

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Zeegen, L. (2007b) Secrets of Digital Illustration: a Master Class in Commercial Image Making Hove, RotaVision SA

Zeegen, L. (2009) What is Illustration? Hove, RotoVision SA

Zeegen, L. (2010) A Decade of Illustration [Online]. Available from http://www.computerarts.co.uk/features/decade-illustration [Accessed: 11th November 2011]

 

Secondary Resources

Ascot, R. and Shanken, E. (2003) Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness Berkley, University of California Press

Grau, O. (2003) Visual Art: From Illusion to Immersion Cambridge, Massachusetts Institute of Technology

Heller, S. (2004) Ode to Illustration [Online]. Available from http://www.aiga.org/ode-to-illustration/ [Accessed: 24th October 2011]

Male, A. (2007) Illustration: A Theoretical and Contextual Perspective Lausanne, AVA Publishing

Mugnai, F. (2009b) A Brief History of Illustration (Part II) [Online]. Available from http://blogof.francescomugnai.com/2009/11/a-brief-history-of-illustration-part-ii/ [Accessed: 2nd November 2011]

Mugnai, F. (2009d) A Brief History of Illustration (Part IV) [Online]. Available from http://blogof.francescomugnai.com/2009/12/a-brief-history-of-illustration-part-iv/ [Accessed: 2nd November 2011]

Mugnai, F. (2009e) A Brief History of Illustration (Final) [Online]. Available from http://blogof.francescomugnai.com/2009/12/a-brief-history-of-illustration-final/ [Accessed: 2nd November 2011]

Triggs, T. (2000) What am I? In: Heller, S. and Arisman, M. (eds.) The Education of an Illustrator New York, Allworth Press. P.49

Wood, F. (2002) China: The Invention of Printing [Online]. Available from http://www.fathom.com/feature/122327/index.html [Accessed: 30th October 2011]

 

 

Dahl, the Champion of the World

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2016 marked 100 years since the birth of Roald Dahl – the world’s number one storyteller.

Roald Dahl is one of the most popular children’s authors to have graced the earth in the 20th century. Originally from Norway, Dahl did not start off as an author, enlisting in the Royal Air Force at the beginning of the Second World War, aged only 23. He suffered severe injuries in a crash-landing, ending his fighting career, and beginning a journey as a spy for MI6. Despite these heroic experiences, Dahl’s early years are rarely talked about. A complete career change at the beginning of the 1960s brought Dahl’s name into the limelight.

From 1961 onwards, Roald Dahl produced works of literature virtually nonstop, right up until his death in 1990. His first book James and the Giant Peach, shortly followed by Charlie and the Chocolate Factory, have remained his most popular to date. As well as writing 48 books, Dahl put his talent to use in the film industry, penning the screenplays for You Only Live Twice and Chitty Chitty Bang Bang. Since then, many of his children’s books have also been converted for the big screen, and, more recently, the stage.

But Dahl’s rise to fame was not only beneficial for himself, it resulted in the success of another famous name…

Never do anything by halves if you want to get away with it. Be outrageous. Go the whole hog. – Roald Dahl, Matilda

clown

Recently exhibited at the British Library in honour of Dahl’s 100th birthday, Quentin Blake has become synonymous with the literary great. With a recognisable style, Blake provided illustrations for all Dahl’s children novels. Of the 300 illustrated books he has worked on, 89 of them belong to the esteemed author. So, it is no surprise that a Quentin Blake’s artwork instantly evokes fond memories of books from our childhoods.

Born in 1932, Quentin Blake cannot remember a time when he was not drawing. His illustration career began at age 16 when his drawings were published in an issue of Punch – a British weekly magazine of humour and satire. From here, Blake began to submit illustrations for many magazines, eventually receiving commissions to provide the imagery for a considerable number of authors.

Roald Dahl, as mentioned, was evidently the most famous of the authors Blake collaborated with, and was probably the highlight of his artistic career. Other well known names Blake has been associated with are: Joan Aiken, Michael Rosen and John Yeoman. However, being an illustrator was not the only career Blake had.

For over twenty years, Blake was a teacher – eight of which were spent as the Head of Illustration at the Royal College of Art. Balancing teaching and illustration must have been a challenge, but Blake undoubtedly rose to it, resulting in his success and fame. Since the death of the beloved Dahl – Blake’s biggest source of work – he changed direction yet again, becoming an exhibition curator for museums such as The National Gallery, Musée du Petit Palais, and, of course, the British Library.

Blake’s current exhibition at the British Library is titled The Roald Dahl Centenary Portraits, comprising ten never-seen-before portraits of famous characters from Dahl’s most famous stories. Each artwork remains true to form, remaining in the distinctive style that is inextricably linked with the all-time favourite author.

The Roald Dahl Centenary Project asks you to imagine that a number of Dahl’s characters have been invited to come and sit for their portrait … I hope you will be happy to see this group of well-known characters treated as though they are real people – which, of course, to many of us they are. – Quentin Blake

Quentin Blake has won numerous awards throughout his lifetime, including the Whitbread Award and the Kate Greenaway Medal. However Blake’s most prestigious award is his knighthood for ‘services to illustration’ in the New Year’s Honours for 2013 – so, that is SIR Blake to you!

Although we hope he will be around for many more years to come, Quentin Blake has definitely left us a legacy, not just with his illustrations, but his compassionate personality, which has lead to the development and support of many charities. Information about the charities he supports can be found in the following links: House of Illustration, The Campaign for Drawing, The Prince’s Foundation for Children and the Arts, The Nightingale Project, Roald Dahl’s Marvellous Children’s Charity, The Book Bus, Farms for City Children and Survival International.

Those who don’t believe in magic will never find it. – Roald Dahl, The Minpins

2016 Finale

Well here it is, the end of a year – and what a year it has been. My new years resolution for 2016 was to start posting regularly on this blog – once a week – which, apart from the week I spent abroad, has been successfully achieved. From my own artwork to exhibitions I have visited, I have covered a broad range of creative topics, and rekindled my enjoyment of both drawing and writing.

The images above are a few of my final sketches this year. In November I decided to stop attending art group (for a number of reasons) but remained determined to produce a drawing once a week – and to prove it, there they are! As you can see, however, I have not been that adventurous, preferring to stick with monotone tonal drawings. I did, on the other hand, experiment with water-soluble graphite (pic.2), although I think I need to practice my technique a bit more.

1As well as drawing, I have spent the year colouring – books and loose sheets. I would not be surprised if I counted them up to have completed a hundred or so! I have reviewed a couple of the books I own, but you can expect more within the next year.

One of the more recent colouring sheets I enjoyed working on is this picture of candles and poinsettia. This was for a colouring competition, so I used it as an opportunity to really focus on the colours and tones I was using. I think this make the final image more affective in comparison to single block colours.

 

My Number One Drawing, 2016

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The piece of art I am most proud of is the cyberman a drew as part of a task in the book Think. Draw. Create. On this particular page, the task was to “transform the emptiness” which I decided meant “do want you want”. I had already attempted an illustration using fine liners and pointillism, which I was pleased with, so decided to have another go.

I think this technique looks really effective, and I like how the different pen thicknesses help to create different tones. The downside to this method, however, is the length of time it takes. I produced this illustration over a couple of weeks, working for no more than half an hour at a time. It is very tiring to sit and dot the paper over and over again, and before long your wrist begins to ache.

I’m not setting a definitive resolution for 2017 – too much stress – but I hope I get the chance, and the energy, to try producing more art work in this style. I also aim to continue blogging on a weekly basis, and already have a few ideas to write about in the coming weeks.

Thank you to everyone who has followed this blog or at least taken the time to read a post once in a while. I wish you all the best for 2017.

 

Merry Christmas

2016-copyHave a Cool Yule!

What do reindeer hang on their Christmas trees?

Horn-aments!

Did Rudolph go to school?
No. He was Elf-taught!

What do you call a bunch of chess players bragging about their games in a hotel lobby?
Chess nuts boasting in an open foyer!

A Politically Correct Christmas 
Anon

Twas the night before Christmas and Santa’s a wreck…
How to live in a world that’s politically correct?
His workers no longer would answer to “Elves”,
“Vertically Challenged” they were calling themselves.
And labor conditions at the North Pole,
were alleged by the union, to stifle the soul.

Four reindeer had vanished without much propriety,
released to the wilds, by the Humane Society.
And equal employment had made it quite clear,
that Santa had better not use just reindeer.
So Dancer and Donner, Comet and Cupid,
were replaced with 4 pigs, and you know that looked stupid!

The runners had been removed from his beautiful sleigh,
because the ruts were deemed dangerous by the EPA,
And millions of people were calling the Cops,
when they heard sled noises upon their roof tops.
Second-hand smoke from his pipe, had his workers quite frightened,
and his fur trimmed red suit was called “unenlightened”.

To show you the strangeness of today’s ebbs and flows,
Rudolf was suing over unauthorized use of his nose.
He went to Geraldo, in front of the Nation,
demanding millions in over-due workers compensation.

So…half of the reindeer were gone, and his wife
who suddenly said she’d had enough of this life,
joined a self help group, packed and left in a whiz,
demanding from now on that her title was Ms.

And as for gifts…why, he’d never had the notion
that making a choice could cause such commotion.
Nothing of leather, nothing of fur…
Which meant nothing for him or nothing for her.
Nothing to aim, Nothing to shoot,
Nothing that clamored or made lots of noise.
Nothing for just girls and nothing for just boys.
Nothing that claimed to be gender specific,
Nothing that’s warlike or non-pacifistic.

No candy or sweets…they were bad for the tooth.
Nothing that seemed to embellish upon the truth.
And fairy tales…while not yet forbidden,
were like Ken and Barbie, better off hidden,
for they raised the hackles of those psychological,
who claimed the only good gift was one ecological.

No baseball, no football…someone might get hurt,
besides – playing sports exposed kids to dirt.
Dolls were said to be sexist and should be passe.
and Nintendo would rot your entire brain away.

So Santa just stood there, disheveled and perplexed,
he just couldn’t figure out what to do next?
He tried to be merry he tried to be gay,
but you must have to admit he was having a very bad day.
His sack was quite empty, it was flat on the ground,
nothing fully acceptable was anywhere to be found.

Something special was needed, a gift that he might,
give to us all, without angering the left or the right.
A gift that would satisfy – with no indecision,
each group of people in every religion.
Every race, every hue,
everyone, everywhere…even you!
So here is that gift, it’s price beyond worth…
“May you and your loved ones enjoy peace on Earth.”

Text Art

Since the invention of the computer, typography has gradually entered the creative world as an art form, rather than a procedure involved in printing. Contemporary graphic designers use typography to express a message without solely relying on the actual words used. Certain typefaces can depict anger, whereas others are calmer, old fashioned, innocent and so forth. On the other hand, some artists use typography in a completely different way.

When drawing a portrait, for example, the artist has a wide choice of media: pencil, ink, watercolour, acrylic etc; but how they use this equipment is entirely up to them. Throughout history, artistic style has changed rapidly as the result of numerous art movements. In the present day, it is hard to say exactly what the current style is since artists tend to appropriate ideas from bygone eras. One thing that is unique to contemporary art, however, is text art – creating images using words or letters.

With a computer, providing it has the relevant software, it is easy to place typography in certain positions, change sizes, alter colours, switch from bold to italic etc. By trial and error (or a well written tutorial) it is possible to produce a work of art purely made up of typefaces.

On a recent trip to Ripley’s Believe It or Not, I got the opportunity to view some rather interesting art works. Two of these were forms of text art, yet instead of a computer, the entire thing had been created by hand. Knowing how easy it is to rectify inevitable mistakes on a digital version, I was amazed at the precision and accuracy the artists had achieved, particularly as there is no “undo” button in real life.

For something that many people achieve digitally, it must have taken ages to carefully plan the portraits before putting pen to paper. Not only the position and size of the text, but the pen thickness needs to be carefully thought about in order to create the portrait. Above are the two examples exhibited at Ripley’s. On the left is a portrait of Abraham Lincoln, which not only is created using calligraphy, has been executed in one continuous line! The text is Lincoln’s 1862 Emancipation Proclamation. Similarly, the portrait of Obama has also been made up with the words of a speech, in this instance, the Inaugural speech he made on 20th January 2009.

The artist who created the Barack Obama text art, Daniel Duffy, has produced many similar portraits of well-known people. Copies of Duffy’s art work have been sold to numerous fans, mostly in Philadelphia. His outcomes are much more impressive than a digitally produced version due to the evidence of the time and hard work needed to complete them.

Below are a few more examples of Daniel Duffy’s text art: